MEGADEGEN

How Our Maths Works

Every number on our pages, what it means, and who decides your result. Short version: the maths is fixed before launch and Stake's server draws every round.

The Numbers on Our Pages

RTP

Return to Player

The share of all money bet that a game pays back over a very long run. At 98% RTP, $100,000 of bets pays back about $98,000 in total. It says nothing about your next round: a single session can end far above or far below it.

1/5 to 5/5

Volatility

How the wins are spread. Low volatility pays small amounts often; high volatility (our games are mostly 4/5 and 5/5) pays rarely, but bigger. Expect long runs of losses between wins.

Max Win

The Ceiling

The largest win a single round can pay, as a multiple of the bet. Engine requires it to be reachable in the real maths, not just printed on the page. Very few rounds ever come close.

Hit Rate

How Often Something Pays

The share of rounds that return anything. We publish it per game with the approved maths.

From Maths to Your Bet

  1. 01

    We Simulate Every Outcome

    Before launch, each mode of a game is played out a million times with Engine's maths kit. That fixes the RTP, the max win and how often each result happens.

  2. 02

    Engine Checks It

    Stake's Engine team reviews the maths and the game before it can go live. Every mode of a game must have the same RTP, within half a percent.

  3. 03

    Stake's Server Draws the Result

    When you bet, Stake's server picks one result from those pre-computed outcomes, weighted by the maths. We never see your round and cannot change it.

  4. 04

    The Game Replays It

    What you watch, a candle, a reveal or a flip, shows the result already drawn. No feature lets you influence it, and no round depends on the one before.

About the Demo

The God Candle demo on our home page uses the same maths as the real game: 98% RTP, max 10,000x. It is not friendlier than the real thing, and it plays with demo money only.

Play the Demo

What We Never Do

  • Sounds or animations that dress up a loss as a win.
  • “Hot” or “due” games: every round is independent.
  • Different odds for the demo and the real game.
Responsible Gaming